Kamis, 20 Januari 2011

WoL Footage: Harris, Steenberg, Betts

So we already posted the Subversion wobblecam footage from last year’s big indie event, World Of Love, but now there’s much more from a bunch of other speakers. Almost certainly the most interesting of these is the talk by Cliff Harris, who speaks in plain terms about the practicalities of making a living from producing indie games. If you don’t have a cash-button formula like Minecraft then there’s still a lot of hard work to be done, and Cliffski lays that out with illegible Powerpoint slides and straight-talking. Really, this one is worth a watch.
There’s also some of Eskil Steenberg’s wizardry, and some thoughts about how to avoid retro visuals and look good in the 21st century from Tom “Nullpointer” Betts. Go take a look. Also, don’t forget the second World Of Love is up this month. More on that soon!

Exorcising Elder Scrolls’ Voice Issues?

24 years on and they still haven't resolved Flash Gordon's cliffhanger
I hadn’t heard that Max Von Sydow (him from the Exorcist, The Seventh Seal, er-ah-um Judge Dredd and the voice of Vigo in Ghostbusters 2) was voicing a major character in The Elder Scrolls V: Skyrim. Mixed feelings: I had this cynical concern that half the reason there were so many repeated, annoying and repeatedly annoying voices in Oblivion and Fallout 3 was because Bethesda blew all their actor budget on hiring Patrick Stewart and Liam Neeson respectively. I really don’t understand that kind of stunt-casting in games – you don’t see the guy, so the same promotional clout just doesn’t exist. Why not spend that money and complication on hiring a dozen great-but-cheap unknowns to better bring your world to multi-voiced life?
The honourable Mr Von Sydow, however, is much more of a character actor than a limelight-hogging celebrity type, and I suspect he’s a damn sight cheaper too.

3D PC Gaming Without Glasses

Of course it's a gag, numbnuts
Oh boy, this is such a relief: the technological revolution we’ve all been waiting for is here. All you need to see and play steroscopic 3D games on any PC is a 120 Mhz monitor and a tiny pair of non-obtrusive gizmos created by French inventor Francois Vogel. No more stupid plastic spectacles, no more colour-dimming polarised lenses. This is going to change gaming forever. This is going to change the world forever.
Sheer genius. You’ll see.

Never Forget: Infogrames’ Greatest Hit

This is very, very, very old. That doesn’t make it any less beautiful, or any less worth posting now. Infogrames: that’s our world.
Well, was our world. Consider this official promotional song from way back when a perfect eulogy for the artist later known as Atari.
Altogether now: “Unreal Tournament / Test Drive / Survivor / Civilization / Superman saaaaaaaaves the nation…” And that’s not all.

(more…)

“MMORTS” Is A Real Thing, Honest

MMORTS games keeping being talked about by various beardymen, but I can only remember ever playing one, or maybe two? Anyway, they weren’t great, nor memorable, clearly. Reverie World Studios are aiming to change that with Dawn Of Fantasy, which is both beautiful and epic (see trailer below) thanks to judicious use of GRAPHICS. Woo! See how they sparkle.
The game will be released June 3rd 2011, and we’ll play it. You can try to play it now, actually, as there’s a closed beta in progress. Anyway, when I have played it we will say that I have played maybe three MMORTS games, so it’s a real genre now. Okay.

Urinal games help men aim straight

Tokyo urinals fitted with games enabling users to test power and accuracy
A Japanese entertainment company has combined men's obsession with video games with their perennial inability to aim straight to create a range of distractions in selected Tokyo urinals.
Sega has installed the Toylets in male lavatories at four bars and games arcades in the Japanese capital.
The games use pressure sensors attached to eye-level LCD screens that test users' accuracy as they answer the call of nature.
The four games include one in which the object is to spray the screen clean of graffiti. Another, Manneken Pis, named after the famous statue in Brussels, measures the volume of the urine stream.
Splashing Battle, meanwhile, pits one user against another – though thankfully not directly – by challenging him to produce a more powerful stream than the previous visitor.
In the fourth game, the North Wind and the Sun and Me, sensors control a digital wind blowing up a young woman's skirt. The greater the stream's intensity, the higher the skirt travels.
The games sit (or stand) well with Japan's open attitude to all matters micturition.
Children are raised on tales of ghosts who inhabit toilets, perhaps to encourage cleanliness, while girls are encouraged to keep on the good side of the female deity who supposedly resides in domestic WCs.
While many foreign visitors to Japan find themselves befuddled by hi-tech 'washlets' in upmarket hotels and restaurants, locals are accustomed to heated sets, multidirectional jets of warm air and water, and even face-saving 'perfume bursts'.
For the easily embarrassed, the toilet maker Toto offers Otohime (Sound Princess) – a gadget tailored for women's public lavatories that emits the sound of running water.
Sega said the Toylet games would be available only until the end of the month, and it had no plans to market them commercially.
Household versions would be unlikely to succeed. According to a 2009 survey by Toto, more than 33% of Japanese men prefer to urinate while sitting down.

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7 A.M. (New Year's Morning) [Street Scene from Above, Man on Bicycle], ca. 1930

Laszlo Moholy-Nagy (American, b. Hungary, 1895-1946)

7 A.M. (New Year's Morning) [Street Scene from Above, Man on Bicycle], ca. 1930

Gelatin silver print; 27.8 x 21.3 cm (10 15/16 x 8 3/8 in.)

The Metropolitan Museum of Art, New York, Ford Motor Company Collection, Gift of Ford Motor Company and John C. Waddell, 1987 (1987.1100.155)

© 2010 Artists Rights Society (ARS), New York / VG Bild-Kunst, Bonn
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